Os The First Berserker: Khazan Diaries



Os intensos gráficos 3D pelo estilo cel shading do The First Berserker: Khazan dãeste vida ao mundo por Arad com uma vivacidade semelhante à do 1 anime.

It's also what I love most about The First Berserker: Khazan. Like many soulslikes in recent years, Khazan apes quite a few of Sekiro's more-than-familiar combat mechanics—whether deflecting to build a gauge and stagger a boss, or avoiding unblockable attacks that flash red.

Its combat follows a similar resource model, too, as you attack and deflect to accumulate Spirit; points you then use to perform weapon skills. Where Khazan really distinguishes itself is with its strict stamina system.

As with Demon's Souls, the game is a series of linear missions that you portal to via a hub, battling between each Blade Nexus (checkpoint) to open up shortcuts until you reach a final boss. Despite this soulslike structure, Khazan actually has a lot more in common with Black Myth: Wukong.

Its three weapons—a dual-wield sword and axe, a glaive-like spear, and a greatsword—each have dedicated skill trees, and its armour uses the same bonus system when equipping multiple pieces from a set.

Moderno soulslike, Khazan reúne elementos qual deram certo na categoria e faz seu próprio suco — e 1 suco muito bom para se repetir

Nãeste sei se isso foi por questãeste intencional de design ou resultado por 1 erro, mas tenho a impressão por de que muitos vãeste chegar nesse ponto da aventura e se sentir frustrados pela “surpresa” que este estúdio preparou — porém vale a pena insistir um pouco de modo a passar dela.

The biggest shame with Khazan is that the missions between each boss feel kind of samey—about two thirds in, I found myself wishing I could just jump to the next boss instead of trekking through yet another mission to get there. I definitely appreciate Khazan not perpetuating the genre's worst tendencies; putting hidden dogs around every corner and enemies who constantly push you off ledges—cough cough Lords of the Fallen.

Speaking of nice little rewards; another of Khazan's genius features is that it gives Lacrima (souls to level stats) and The First Berserker: Khazan skill points for fighting bosses. That's right, not beating bosses; simply fighting them. "How is that not entirely broken?

Isso faz parecer que parte do progresso foi jogado no lixo e honestamente nãeste entendi essa decisãeste de “resetar” certas coisas do mapa após sair dele.

Hell, even change weapons if you want to—they each have their own distinctive playstyle. Tanky bosses and limited healing mean that if you don't use the skill system or strategize and try stuff out, you're likely going to have a tough time.

Don't get me wrong; the combat is still very well designed, and 90% of missions primarily consist of that, so if you're enjoying smacking enemies around it might not bother you too much.

A clara inspiraçãeste de modo a isso foi Nioh, que similarmente identicamente conjuntamente utiliza um sistema bem semelhante, porém isso tira 1 pouco do charme por 1 Souls e a graça de explorar um mundo interconectado e parecer caminhos bem escondidos entre as áreas.

Enquanto o personagem parece aceitar seu destino ingrato, espíritos de guerreiros mortos veem em seu corpo o meio ideal para cumprir seus próprios objetivos.

For those who are willing to engage, Khazan has some of the best designed bosses I've seen in a soulslike

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